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Thread Statistics | Show CCP posts - 6 post(s) |

Lugh Crow-Slave
Guardians of the Morrigan
8
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Posted - 2014.08.12 10:10:00 -
[1] - Quote
Maxwell Smiles wrote:Turn it into a True Exploration Ship Give it a POS Bubble Say 12km Wide and a fuel bay that can last up to a week and make the SMA large enough to hold a T3, mining barge, a covert ops and a bomber. People can then fly into a wormhole pos the ship up scan down sites jump into the t3 and run them turning it into a true exploration ship. When there done they can they can then jump out.
Just load an inty with a small tower does the same job for cheaper |

Lugh Crow-Slave
Guardians of the Morrigan
8
|
Posted - 2014.08.15 23:49:00 -
[2] - Quote
epicurus ataraxia wrote:baltec1 wrote:Irya Boone wrote:Don't understand why dev are so stubborn ..
put the covert ops cloak on the ship already , give the ship the jump drive for god sake and give the remote rep some serious bonus
Anyway you 'll see with the carppy tweaks no one will use this ships like these days You are not getting a cov ops battleship. Do you have any objection to the nestor gaining the ability to warped cloaked ONLY IN WORMHOLE SPACE? If CCP could work out the mechanics?
i do no battle ship should have a covert cloak
I do think the nestor would be nice if it could fit a covert cyno if we can't just give it a jump drive and bridge i would pay the iso cost to bridge it as a logi |

Lugh Crow-Slave
Guardians of the Morrigan
8
|
Posted - 2014.08.16 00:00:00 -
[3] - Quote
epicurus ataraxia wrote:Lugh Crow-Slave wrote:epicurus ataraxia wrote:baltec1 wrote:Irya Boone wrote:Don't understand why dev are so stubborn ..
put the covert ops cloak on the ship already , give the ship the jump drive for god sake and give the remote rep some serious bonus
Anyway you 'll see with the carppy tweaks no one will use this ships like these days You are not getting a cov ops battleship. Do you have any objection to the nestor gaining the ability to warped cloaked ONLY IN WORMHOLE SPACE? If CCP could work out the mechanics? i do no battle ship should have a covert cloak I do think the nestor would be nice if it could fit a covert cyno if we can't just give it a jump drive and bridge i would pay the iso cost to bridge it as a logi There are no cynos in wormhole space, so not sure on what you base your opinion, as to why they should not be allowed to warp cloaked only in wormhole space. Or to have wormhole specific features that ONLY function in wormhole space.
that was my bad on formatting i meant they should never be allowed t o have a covert cloak anywhere and i was then giving my idea as to what i thought they should have. i didn't mean they should have that only in wh space |

Lugh Crow-Slave
Guardians of the Morrigan
8
|
Posted - 2014.08.17 00:34:00 -
[4] - Quote
[quote=Itrala]I see the Nestor as a big RR BS, something truly unique, it does have something that other ships doesnt have. bonus to amount.
/quote]
T1 logi have a bonus per amount that said i do like the idea of the RR BS and with the fleet maint bay its like a mini carrier for newer pilots that don't have the SP i do hope the price drops below a carriers however |

Lugh Crow-Slave
Guardians of the Morrigan
8
|
Posted - 2014.08.17 18:59:00 -
[5] - Quote
MeBiatch wrote:baltec1 wrote:Nevyn Auscent wrote: And then several months later CCP will see that it's not as OP as the underpants market brigade claimed it would be in order to sell more underpants, and will give all that tank & DPS back, and we will have finally gotten over the outright fear of Cov Cloaks on a BS.
No they won't. Incidentally, T3 are in line for a savage nerf when their balance pass arrives. actually they are not... what will happen though is under used sub sections will be boosted
and the over used ones are getting nerffed T3 were ment to be placed between T1 and T2 power wise and gain a slight adv over the T2 when overheating |

Lugh Crow-Slave
Guardians of the Morrigan
8
|
Posted - 2014.08.20 11:14:00 -
[6] - Quote
Conjaq wrote:CCP Fozzie wrote:Hey guys, after some more feedback from you guys we have a couple more additions to the changes to announce.
We're going to increase the sensor strength of the Nestor a bit to better reflect its role as a high-tech support vessel.
We're also going to be decreasing the mass of the ship quite a bit, down to 20m kg. This will help keep the Nestor balanced for use in highsec wars as it will be easier to bump away from the safety of stations, and has the added benefit of making the Nestor the first battleship that can jump into C1 wormholes. We'll be decreasing the base speed and inertia modifier at the same time, but the end result is that the Nestor will be a bit more agile and will be a bit faster than before with its prop mod running.
The new changes are:
Mass: 20,000,000 (-36,000,000) Inertia: 0.5 (+0.32) Velocity: 65 (-27) Magnetometric Sensor Strength: 30 (+6) While these changes are very interesting(And absolutely unique), i do not see what relevance they have in the usability of the ship itself. It's still bad for wormholes, i can see the bling of flying the nestor, but it's still WAY more effective to use ships like a tengu. 350 mill ship, versus 1,5 billion... hmm And high-sec wars, why even balance around that? .. Seriously.
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Lugh Crow-Slave
Guardians of the Morrigan
8
|
Posted - 2014.08.20 11:32:00 -
[7] - Quote
Conjaq wrote:Lugh Crow-Slave wrote:Conjaq wrote:
And high-sec wars, why even balance around that? .. Seriously.
Because there are a lot of people involved in HS wars and slowcatting Nestors siting on the undock would be broken if you can't bump them off Still high-sec "wars" should never be a balance point.
And why exactly is that? Part of what makes balancing so hard is that things need to be balanced in all places they are used. |

Lugh Crow-Slave
Guardians of the Morrigan
10
|
Posted - 2014.08.21 07:27:00 -
[8] - Quote
Alvatore DiMarco wrote:It still needs a cloak bonus of some kind. Even if you have to take some other kind of bonus away or nerf it somehow.
I didn't say access to covops cloaks. Just a useful, powerful cloak bonus of some kind.
It has always needed a cloak bonus of some kind.
maybe a reduction in scan res penalty it would e something unique to try out |

Lugh Crow-Slave
Guardians of the Morrigan
10
|
Posted - 2014.08.21 09:09:00 -
[9] - Quote
Spugg Galdon wrote:Adwokat Diabla wrote:Even if the price was 500mil, I would still buy a bunch of domis instead of a nestor. This ship just flat out sucks in its bonuses, which have literally 0 cohesion with each other. Laser range, but no laser cap/tracking/dps? Combined with drones, which also don't get any bonuses to tracking/optimal/falloff? With some rr in it just cuz why the **** not? So what we have is a rring, drone, laser boat that can't really do any of these roles very good. Incidentally the cap on it makes rring very hard. It just does not make sense why the players would legit want to fly this ship. This is why I keep saying they should drop the RR ability, turn this thing into a BLOPs and make a BC to cover the RR ability which could be fully covert due to the fact it wouldn't have any more offensive capabilty than the Stratios. Then the SoE ship line would actually make sense! Frigate - Covert Combat Scout Cruiser - Covert Combat Cruiser BC - Covert Combat Support (RR/Links) BS - BLOPs support **with SMA** (BLOPs cloaking only, not fully covert)
That would either make for the hardest T1 ship to train into or give you the ability to use jump drives w/o jump skills lets ignore the lore aspects with some one operating a jump drive with no knowledge of how they work and only a small understanding of basic navigation and move onto the game-play side of either jump drives usable with no skill or a function of a ship locked untill a skill is reached |

Lugh Crow-Slave
Guardians of the Morrigan
10
|
Posted - 2014.08.21 10:50:00 -
[10] - Quote
Spugg Galdon wrote:Lugh Crow-Slave wrote:Spugg Galdon wrote:Adwokat Diabla wrote:Even if the price was 500mil, I would still buy a bunch of domis instead of a nestor. This ship just flat out sucks in its bonuses, which have literally 0 cohesion with each other. Laser range, but no laser cap/tracking/dps? Combined with drones, which also don't get any bonuses to tracking/optimal/falloff? With some rr in it just cuz why the **** not? So what we have is a rring, drone, laser boat that can't really do any of these roles very good. Incidentally the cap on it makes rring very hard. It just does not make sense why the players would legit want to fly this ship. This is why I keep saying they should drop the RR ability, turn this thing into a BLOPs and make a BC to cover the RR ability which could be fully covert due to the fact it wouldn't have any more offensive capabilty than the Stratios. Then the SoE ship line would actually make sense! Frigate - Covert Combat Scout Cruiser - Covert Combat Cruiser BC - Covert Combat Support (RR/Links) BS - BLOPs support **with SMA** (BLOPs cloaking only, not fully covert) That would either make for the hardest T1 ship to train into or give you the ability to use jump drives w/o jump skills lets ignore the lore aspects with some one operating a jump drive with no knowledge of how they work and only a small understanding of basic navigation and move onto the game-play side of either jump drives usable with no skill or a function of a ship locked untill a skill is reached I'm pretty sure you can't use a module without the relevent skills to use it. Good example is I can fit a T2 gang link to a BC but can't use it due to skills even though I have perfect BC skills. So this point is irrelevant. Also, the use of BLOPs bridging ability isn't something you would have to use. The ship would still be a good BS. But I get where you're coming from about T1 and skill training time. But I don't see that as a major issue you understand that the jump drive is not a module right its part of a BLOPs like its warp drive and it is this jump drive i'm referring to not the bridge |
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Lugh Crow-Slave
Guardians of the Morrigan
10
|
Posted - 2014.08.23 19:03:00 -
[11] - Quote
Corraidhin Farsaidh wrote:No BS should be cov-ops in my opinion, they're just too damn big to hide. Giving it the target spectrum breaker with associated bonus would make for some interesting tactical choices on an attackers part though. Ignore the BS and go after the unhindered hi-repped associated stratios/asteros trying to eat your ship or try to target the BS and very possibly waste time if you don't get a lock...whilst the associated stratios and asteros (asterii?) are trying to eat you.
the PvE aspect o it would work too run a sleeper site and try to hack faster then the kill you however the bonus would have to make it so you don't jam yourself for that to work |

Lugh Crow-Slave
Guardians of the Morrigan
10
|
Posted - 2014.08.23 22:40:00 -
[12] - Quote
Mhari Dson wrote:Lugh Crow-Slave wrote:Corraidhin Farsaidh wrote:No BS should be cov-ops in my opinion, they're just too damn big to hide. Giving it the target spectrum breaker with associated bonus would make for some interesting tactical choices on an attackers part though. Ignore the BS and go after the unhindered hi-repped associated stratios/asteros trying to eat your ship or try to target the BS and very possibly waste time if you don't get a lock...whilst the associated stratios and asteros (asterii?) are trying to eat you. the PvE aspect o it would work too run a sleeper site and try to hack faster then the kill you however the bonus would have to make it so you don't jam yourself for that to work the sleepers would just wipe the floor with your drones before retargeting you.
i didn't know i had drones out and the nestor can hack a can in a c3 with 75% of its armor left as it currently is |

Lugh Crow-Slave
Guardians of the Morrigan
13
|
Posted - 2014.08.31 22:41:00 -
[13] - Quote
Feyd Rautha Harkonnen wrote:Quick question...
Comparing to a refit Orca, the maintenance bay is for reshipping, the fleet hangar for refitting...
So does this nestor change really mean you can use it to reship, but not to refit as described?
F
Fleet hangers can not be used to refit in space only ship maintenance bays can be the fleet hanger can hold mods to use for refitting so that may be where you are confused |

Lugh Crow-Slave
Guardians of the Morrigan
132
|
Posted - 2014.10.14 11:07:00 -
[14] - Quote
Sradoc wrote:With the introduction of jump fatigue there should be more sub cap ships with built in jump drives.
The nestor would be a perfect addition. But no jump bridge, that would still keep it in line with SOEs class of covert ships that can't fit a covert cyno.
Also, allow us to put a fighter in that SMA. For now, I just keep my zypher in it so I don't need to fit a probe launcher. You all forgot about that little thing didn't you! How does jump fatigue equal sub caps with jump drives and why would a fighter be allowed into a SMA and for what reason? |

Lugh Crow-Slave
265
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Posted - 2014.10.14 11:07:32 -
[15] - Quote
Sradoc wrote:With the introduction of jump fatigue there should be more sub cap ships with built in jump drives.
The nestor would be a perfect addition. But no jump bridge, that would still keep it in line with SOEs class of covert ships that can't fit a covert cyno.
Also, allow us to put a fighter in that SMA. For now, I just keep my zypher in it so I don't need to fit a probe launcher. You all forgot about that little thing didn't you! How does jump fatigue equal sub caps with jump drives and why would a fighter be allowed into a SMA and for what reason? |

Lugh Crow-Slave
Guardians of the Morrigan
134
|
Posted - 2014.10.14 19:54:00 -
[16] - Quote
Sradoc wrote: s jump fatigue equal sub caps with jump drives and why would a fighter be allowed into a SMA and for what reason?
Jump Fatigue does not equal sub cap ships with jump drive. It would help corral the abuse of jump drives on sub caps, say, the nestor.
As for fighters, well...I suppose everyone is not as familiar with them so here's why. Fighters need 5km3 of room, and can't fit in the drone bay. Fighters are a sort of small ship, exactly the size of shuttle. Soooo, if it fits then why not? What fighters can be used for attack things...usually big things...more importantly in a fleet you can delegate control which can open up a lot of interesting new tactics. They can also chase down your target around the solar system, cue the Benny Hill theme song![/quote]
Well i still don't feel they need jump drives particularly do to the extra time it takes just to sit in a ship with one.
as for fighters yes they can fir in drone bays but only on ships that can use them placing int in the maint bay would do nothing as you can't launch drones from any bay other then the drone bay.
as for the cyno jam nestor someone brought up, that would be cool |

Lugh Crow-Slave
265
|
Posted - 2014.10.14 19:54:21 -
[17] - Quote
Sradoc wrote: s jump fatigue equal sub caps with jump drives and why would a fighter be allowed into a SMA and for what reason?
Jump Fatigue does not equal sub cap ships with jump drive. It would help corral the abuse of jump drives on sub caps, say, the nestor.
As for fighters, well...I suppose everyone is not as familiar with them so here's why. Fighters need 5km3 of room, and can't fit in the drone bay. Fighters are a sort of small ship, exactly the size of shuttle. Soooo, if it fits then why not? What fighters can be used for attack things...usually big things...more importantly in a fleet you can delegate control which can open up a lot of interesting new tactics. They can also chase down your target around the solar system, cue the Benny Hill theme song![/quote]
Well i still don't feel they need jump drives particularly do to the extra time it takes just to sit in a ship with one.
as for fighters yes they can fir in drone bays but only on ships that can use them placing int in the maint bay would do nothing as you can't launch drones from any bay other then the drone bay.
as for the cyno jam nestor someone brought up, that would be cool |
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